![]() ![]() Fixed achievement exploitation for Heat Sinkers Fixed bug that would reset some Pilot Skills when traveling to a new timeline The Satellite Tiles can no longer "crack" Colorblind mode fixed for threat stripes Enemies will no longer target Walking Bombs after they have died Fire / Sand tile animations when being target have been restored Fixed: AE bosses would appear even if "New Enemies" was disabled Cataclysm Squad achievements now correctly award coins Crash fix for the Cataclysm drill weapon Fixed: Touch devices cannot unlock the Frozen Titans Critical bug fixed: MacOS launch bug fixed Critical bug fixed: There was a chance the final mission would soft-lock during the environment step. * There is a limit to how many Vek can spawn so sometimes it’s more advantageous to leave some weak Vek alive rather than wiping them out early."Ĭhangelog for Into the Breach: Advanced Edition patch ( version 1.2.75) rolled out on July 21st 2022: * Grid power gains are doubled which means it’s much easier to pull back from the brink of defeat. * There will be many more situations where damage is inevitable so it’ll be more important to take losses strategically - depending on the situation, it might be better to lose grid power, sacrifice a pilot, or fail a mission objective. This mode is for veterans looking for even more of a challenge but it might require different strategies than you're used to. * Unlocking Squads with Coins Change - The cost of unlocking squads with coins has been reduced to account for the extra squads. * New status effect: Boost - This will increase the next attack’s damage by 1. If the tile is damaged again, it will shatter, destroying the tile and anything standing on it! ![]() * New tile mechanic: Cracking - Certain weapons will cause the ground to crack. * New weapon mechanic: KO effects - Certain weapons will trigger an additional effect if the primary target is killed by the attack. * Store Changes - Since you can now instantly equip most weapons without needing an additional reactor core, the reputation cost to purchase weapons has increased by 1 and the store options are limited in the first 2 islands. * Weapon reactor usage reduced - We wanted to encourage players to immediately try out equipment they find, so we reduced the reactor power to equip most gear. * Optional Content Toggles - All of the new content (enemies, pilot skills, etc) other than balance changes are possible to turn off if you would like the base-game content experience. * 7 New Languages! (Arabic, Thai, Swedish, Korean, Traditional Chinese, Turkish, and Latin American Spanish) * Even more challenging difficulty mode, Unfair Mode! * 2 new music tracks from composer Ben Prunty! * 4 New pilots & 10 new random pilot abilities! * 12 new missions & 3 new bonus mission goals! * 7 new Vek, 3 new Psions, & 10 new boss battles! * 5 New squads & 15 new squad achievements! "The following is the primary change list, but there’s a lot of small bug-fixes and tweaks here and there. Here's the changelog copy pasted from the Steam store listing: The new Into the Breach: Advanced Edition content update was rolled out July 19th 2022 - version 1.2.71 (Windows, 433 MB), and version 1.2.71c (Mac 433 MB and Linux 427 MB)
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